Weapon

A Weapon in Skitchy swap is an Item used by the Characters to attack. These require Moves to attack.

About
Weapons can be acquired via the Shop, or from Enemies. All weapons have slots that allow Combo Items to be attached to the weapon. Weapons dropped from enemies or crafted can hold 2 combo items, while weapons bought from the shop can hold only 1 combo item. The second slot is filled with a grey-colored X, and no combo items may fit into that slot.

When a player hovers the cursor on a weapon, regardless if placed in the inventory system or equipped, the weapon menu will display its stats, as well as two black boxes under the Items picture, representing the two combo item slots of a weapon. If the weapon has a combo item attached, it will be displayed in their respective boxes with the name of the combo item, otherwise the box will be blank and the word "none" is displayed.

Magical weapons
Some weapons have bonus attacks or effects, displayed below the "range" value in the weapon menu. Often, SP is required to activate these bonus attacks. Such weapons are known as magical weapons, and while they can be used without SP, the weapon will not be as effective. Magical weapons are usually of an elemental Type.

Weapons with usage cost
Some weapons have usage costs. Some needles have projectiles which cost Gold. Gold is deducted from the player every time the needles are fired. The amount of gold which has to be paid can be reduced by spending EP into MAG, down to a minimum of $1 per shot. Once out of gold the Move will attempt to shoot, but no needles appear. This can be good in VS mode however because this rule does not apply in VS mode which allows you to shoot indefinitely.

Weapon classification
The characters are automatically equipped with starting weapons upon creation of a new game.

Weapons can also be classified according to the depth at which they are found in the game. This is particularly useful when dealing with the Shop - the deeper in the game a weapon is found, the later it will be unlocked for sale in the Shop and the more expensive it will be. Hence, "1st Weapons" refer to the starting weapons, while "29th weapons" refer to the weapons found deepest in the game (so far). All 19th weapons are Resort weapons, and can only be found at the Junk Shop. The Mountaintop (MT) weapons are not counted into the order as they are only available to Parasols and Needles to avoid confusion for the other missing weapons.

Parasol's Weapons
Parasols

Rings

Hammer

Staff

Usagi's Weapons
Claws

Needles

Knuckles

Disks