Gold

Gold is the means of trading in Stick Ranger. The currency is the dollar ($), and it is represented by a gold coin in the game screen. All living characters are able to pick coins up, and a yellow number floats above the coin upon picking it up, indicating the amount of gold picked up by the character. All gold picked up is added to the player's total cash. After exiting a stage, any coins left on the ground will be discarded. The maximum amount of gold you can have is 999,999,999.

Earning gold

 * Kills: Enemies have a 33.3% chance to drop gold upon their death. The highest possible gold drop without Gold Medals so far is 9999.
 * The value of gold gained can be increased with the certain medals.
 * Selling: Selling combo items and weapons at the Shop yields gold (1/8 of buy cost). Currently, the items that sell for the most are both levels of the Heal's Card, for 6000 gold.
 * Certain Cards

Spending gold

 * Healing: Only at the Inn, restores health to the player's characters at the cost of $1 per HP.
 * Purchasing: Buying items at the Shop and information from the Book costs gold.
 * Memory Mine: Reset character's SP distribution at the for the $10000 per invested SP

In-game representation
The means of representing gold within the game is highly inconsistent. The various styles in which gold is referred to (for example, 123) are listed below:
 * Gold 123 (for enemies in the Book)
 * 123$ (buying from Shops or Book or selling in Shops)
 * $$$ 123 (player statistics)
 * charge of 123 (Inn)