Ring

Ring is a stat in Skitchy swap. It is only utilized by Rings, and Disks by adding DEX.

Every full point added in the Ring stat allows Rings to throw an additional ring with a delay based on AGI. Additional rings are affected with SP, meaning that the magic attack of certain Rings Weapons will charge faster than usual. Decimals are ignored, as usual.

Distribution
The formula of Ring increment through DEX is Ring + 1/(10 × floor(Ringoriginal + 1)), with a maximum of +4, which means after every full point in the Ring stat, the amount added to the stat decreases.

With the formula, the increment can be noted as:
 * 1-20 DEX = +0.1 (1/10) Ring
 * 21-60 DEX = +0.05 (1/20) Ring
 * 61-120 DEX = +0.033 (1/30) Ring
 * 121-200 DEX = +0.025 (1/40) Ring
 * Over 200 DEX = None

With such setup, the Rings stat is only limited up to four additional rings at once.

Increasing rings

 * Investing EP into DEX
 * Equipping certain Stones
 * Equipping Certain Cards